Usually this only happens when I’m going for all or nothing plays. I will literally run at a tank with nothing more than a pistol, a grenade and a dream just to have that slim chance of taking it out.
It sometimes works lol
auditorelouis12 on

TommyTheCommie1986 on
Although it should be taken to account like you’re build and stuff
In my one game that I play crossout, I like to run a like heavy tank cannon build, I do massive damage on hit, but my DPS is low.So I will weaken and destroy large parts on hit Or remove massive chunks of armor, But an ally with a high dps build , we’ll be able to chip down the parts that i’ve weakened severely , Or destroy the soft squishy interior important parts and he will get the majority of the score
So the final score will show that I got a small score but a high damage count, High damage received count, and a high part destruction count
But the ally will have lower damage dished out, Add a higher important part destroyed count
8 Comments
This is when you shift the blame to ‘server lag’ or ‘keyboard issues’ before anyone else notices you went 2-15.
https://preview.redd.it/f7z1m3ynwpgg1.jpeg?width=470&format=pjpg&auto=webp&s=f8229147096e7f25b74dbc1646252c83ef63767a

Once you start you have to commit to it.
Usually this only happens when I’m going for all or nothing plays. I will literally run at a tank with nothing more than a pistol, a grenade and a dream just to have that slim chance of taking it out.
It sometimes works lol

Although it should be taken to account like you’re build and stuff
In my one game that I play crossout, I like to run a like heavy tank cannon build, I do massive damage on hit, but my DPS is low.So I will weaken and destroy large parts on hit Or remove massive chunks of armor, But an ally with a high dps build , we’ll be able to chip down the parts that i’ve weakened severely , Or destroy the soft squishy interior important parts and he will get the majority of the score
So the final score will show that I got a small score but a high damage count, High damage received count, and a high part destruction count
But the ally will have lower damage dished out, Add a higher important part destroyed count
